# Beer de Vreeze > I build AI agents that finish real work. Junior AI Engineer at ASAPCLOUD. I studied Creative Software Development at Grafisch Lyceum Utrecht and built games in Unity and C#. Enemy AI and ML-Agents pulled me toward AI. An internship in ASAPCLOUD's Data & AI team, building MCP servers in TypeScript, turned into the job I have now. Today I build agents, agent skills and the tools around them: day to day that means an AI harness, MCP servers and automations, and helping companies figure out where AI fits in their work. I judge an agent by whether it finishes real work, not by the demo. Outside work I scuba dive and make cocktails from scratch. ## Projects - [showhow](https://github.com/Beer-de-Vreeze/showhow): An agent skill that turns a codebase into a narrated how-to or what's-new video, straight from the code. - [bunq Voice](https://devpost.com/software/bunq-voice): Voice-first banking for people who are blind or partially sighted. Built in 24 hours at bunq Hackathon 7.0. - [Sable](https://sable-livid.vercel.app/): A wardrobe app with its own AI stylist and an MCP server, so agents can work with it as well. ## Contact - [Email](mailto:beer@vreeze.com) - [GitHub](https://github.com/Beer-de-Vreeze) - [LinkedIn](https://www.linkedin.com/in/beer-de-vreeze-59040919a/) - [itch.io](https://bjeerpeer.itch.io/) - [CV](https://www.beerdevreeze.com/downloads/beer-de-vreeze-cv.pdf) ## Optional - [Bearly Stealthy](https://bjeerpeer.itch.io/bearly-stealthy): Stealth game with multi-state enemy AI, vision cones and noise propagation. Unity, C#. - [LP Cafe](https://tanixgames.itch.io/lp-cafe): Dating sim with a dialogue engine and branching stories built from scratch. Unity, C#. - [Sketchin' Spells](https://bjeerpeer.itch.io/sketchin-spells): Drawing roguelike: draw spells in real time to fight. Custom canvas and symmetry tools. Unity, C#. - [Better Tetris](https://bjeerpeer.itch.io/better-tetris): Tetris with the Super Rotation System, wall kicks and ghost pieces. Unity, C#. - [Unity Audio Previewer](https://www.beerdevreeze.com/downloads/audio-previewer.zip): Unity editor extension: waveforms, playback and clip organization inside Unity. C#.